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## Uses of Class
toxi.physics2d.VerletPhysics2D

Packages that use VerletPhysics2D
toxi.physics2d |

Uses of VerletPhysics2D in toxi.physics2d

Methods in toxi.physics2d that return VerletPhysics2D
`VerletPhysics2D` | `VerletPhysics2D.addParticle(VerletParticle2D p)` Adds a particle to the list
`VerletPhysics2D` | `VerletPhysics2D.addSpring(VerletSpring2D s)` Adds a spring connector
`VerletPhysics2D` | `VerletPhysics2D.clear()`
`VerletPhysics2D` | `VerletPhysics2D.setWorldBounds(toxi.geom.Rect world)` Sets bounding box
`VerletPhysics2D` | `VerletPhysics2D.update()` Progresses the physics simulation by 1 time step and updates all forces and particle positions accordingly

Methods in toxi.physics2d with parameters of type VerletPhysics2D
`java.util.List<VerletParticle2D>` | `ParticlePath2D.createParticles(VerletPhysics2D physics, int subDiv, float step, float mass)` Creates particles along the spline at the fixed interval given.

Constructors in toxi.physics2d with parameters of type VerletPhysics2D
`ParticleString2D(VerletPhysics2D physics, java.util.List<VerletParticle2D> plist, float strength)` Takes a list of already created particles connects them into a continuous string using springs.
`ParticleString2D(VerletPhysics2D physics, toxi.geom.Vec2D pos, toxi.geom.Vec2D step, int num, float mass, float strength)` Creates a number of particles along a line and connects them into a string using springs.

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