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## toxi.physics2d
Class VerletMinDistanceSpring2D

    java.lang.Object
      toxi.physics2d.VerletSpring2D
          toxi.physics2d.VerletMinDistanceSpring2D

    public class VerletMinDistanceSpring2D

extends VerletSpring2D

Implements a string which will only enforce its rest length if the current distance is less than its rest length. This is handy if you just want to ensure objects are at least a certain distance from each other, but don't care if it's bigger than the enforced minimum.

Field Summary

Fields inherited from class toxi.physics2d.VerletSpring2D
`a, b`

Constructor Summary
`VerletMinDistanceSpring2D(VerletParticle2D a, VerletParticle2D b, float len, float str)`

Method Summary

Methods inherited from class toxi.physics2d.VerletSpring2D
`getRestLength, getStrength, lockA, lockB, setRestLength, setStrength`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### VerletMinDistanceSpring2D

    public VerletMinDistanceSpring2D(VerletParticle2D a,
                                     VerletParticle2D b,
                                     float len,
                                     float str)

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