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## Uses of Class
toxi.physics2d.VerletParticle2D

Packages that use VerletParticle2D
toxi.physics2d |
toxi.physics2d.behaviors |
toxi.physics2d.constraints |

Uses of VerletParticle2D in toxi.physics2d

Fields in toxi.physics2d declared as VerletParticle2D
`VerletParticle2D` | `VerletSpring2D.a` Spring end points / particles
`VerletParticle2D` | `VerletSpring2D.b` Spring end points / particles

Fields in toxi.physics2d with type parameters of type VerletParticle2D
`java.util.ArrayList<VerletParticle2D>` | `VerletPhysics2D.particles` List of particles
`java.util.List<VerletParticle2D>` | `ParticleString2D.particles`

Methods in toxi.physics2d that return VerletParticle2D
`VerletParticle2D` | `VerletParticle2D.addBehavior(ParticleBehavior2D behavior)`
`VerletParticle2D` | `VerletParticle2D.addBehavior(ParticleBehavior2D behavior, float timeStep)`
`VerletParticle2D` | `VerletParticle2D.addConstraint(ParticleConstraint2D c)` Adds the given constraint implementation to the list of constraints applied to this particle at each time step.
`VerletParticle2D` | `VerletParticle2D.addForce(toxi.geom.Vec2D f)`
`VerletParticle2D` | `VerletParticle2D.addVelocity(toxi.geom.Vec2D v)`
`VerletParticle2D` | `VerletParticle2D.clearForce()`
`VerletParticle2D` | `VerletParticle2D.clearVelocity()`
`VerletParticle2D` | `ParticleString2D.getHead()` Returns the first particle of the string.
`VerletParticle2D` | `ParticleString2D.getTail()` Returns last particle of the string.
`VerletParticle2D` | `VerletParticle2D.lock()` Locks/immobilizes particle in space
`VerletParticle2D` | `VerletParticle2D.removeAllBehaviors()`
`VerletParticle2D` | `VerletParticle2D.removeAllConstraints()` Removes any currently applied constraints from this particle.
`VerletParticle2D` | `VerletParticle2D.scaleVelocity(float scl)`
`VerletParticle2D` | `VerletParticle2D.setPreviousPosition(toxi.geom.Vec2D p)`
`VerletParticle2D` | `VerletParticle2D.unlock()` Unlocks particle again

Methods in toxi.physics2d that return types with arguments of type VerletParticle2D
`java.util.List<VerletParticle2D>` | `ParticlePath2D.createParticles(VerletPhysics2D physics, int subDiv, float step, float mass)` Creates particles along the spline at the fixed interval given.

Methods in toxi.physics2d with parameters of type VerletParticle2D
`VerletPhysics2D` | `VerletPhysics2D.addParticle(VerletParticle2D p)` Adds a particle to the list
`boolean` | `VerletPhysics2D.removeParticle(VerletParticle2D p)` Removes a particle from the simulation.

Method parameters in toxi.physics2d with type arguments of type VerletParticle2D
`static void` | `VerletPhysics2D.addConstraintToAll(ParticleConstraint2D c, java.util.List<VerletParticle2D> list)`
`static void` | `VerletPhysics2D.removeConstraintFromAll(ParticleConstraint2D c, java.util.List<VerletParticle2D> list)`

Constructors in toxi.physics2d with parameters of type VerletParticle2D
`VerletConstrainedSpring2D(VerletParticle2D a, VerletParticle2D b, float len, float str)`
`VerletConstrainedSpring2D(VerletParticle2D a, VerletParticle2D b, float len, float str, float limit)`
`VerletMinDistanceSpring2D(VerletParticle2D a, VerletParticle2D b, float len, float str)`
`VerletParticle2D(VerletParticle2D p)` Creates a copy of the passed in particle
`VerletSpring2D(VerletParticle2D a, VerletParticle2D b, float len, float str)`

Constructor parameters in toxi.physics2d with type arguments of type VerletParticle2D
`ParticleString2D(VerletPhysics2D physics, java.util.List<VerletParticle2D> plist, float strength)` Takes a list of already created particles connects them into a continuous string using springs.

Uses of VerletParticle2D in toxi.physics2d.behaviors

Methods in toxi.physics2d.behaviors with parameters of type VerletParticle2D
`void` | `ParticleBehavior2D.apply(VerletParticle2D p)` Applies the constraint to the passed in particle.
`void` | `ConstantForceBehavior.apply(VerletParticle2D p)`
`void` | `AttractionBehavior.apply(VerletParticle2D p)`

Uses of VerletParticle2D in toxi.physics2d.constraints

Methods in toxi.physics2d.constraints with parameters of type VerletParticle2D
`void` | `RectConstraint.apply(VerletParticle2D p)`
`void` | `ParticleConstraint2D.apply(VerletParticle2D p)` Applies the constraint to the passed in particle.
`void` | `MinConstraint.apply(VerletParticle2D p)`
`void` | `MaxConstraint.apply(VerletParticle2D p)`
`void` | `CircularConstraint.apply(VerletParticle2D p)`
`void` | `AxisConstraint.apply(VerletParticle2D p)`
`void` | `AngularConstraint.apply(VerletParticle2D p)`

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